Transformation of Islamic Cultural History Learning through Wordwall Media: Interactive Solutions to Improve Student Motivation and Learning Outcomes in the Digital Era

Authors

  • Fatkhul Ilma Universitas Islam Negeri Maulana Malik Ibrahim Malang, Indonesia
  • Sulalah Universitas Islam Negeri Maulana Malik Ibrahim Malang, Indonesia
  • Samsul Susilawati Universitas Islam Negeri Maulana Malik Ibrahim Malang, Indonesia

DOI:

https://doi.org/10.61987/educazione.v2i1.544

Keywords:

Wordwall, Learning Media, Islamic Cultural History

Abstract

This study focuses on the development and validation of Wordwall as an innovative digital learning media for enhancing student engagement and achievement in Islamic Cultural History, specifically the topic of Khulafaur Rasyidin. Using the Research and Development (R&D) method and the ADDIE model (Analysis, Design, Development, Implementation, Evaluation), this research involved 28 fifth and sixth-grade students at MI Tarbiyyatul Arifin, Malang. Validators included subject matter experts, media specialists, and Islamic Studies educators. Data collection was conducted through interviews, validation sheets, and pretest-posttest assessments. The results indicate that Wordwall achieved an average validation score of 94%, categorized as "very feasible." Statistical analysis of pretest and post-test scores showed a significant improvement in student performance, with a paired t-test confirming the media's effectiveness. Students' responses indicated high satisfaction with Wordwall's interactive features, demonstrating its practicality and attractiveness as a learning tool. This study emphasizes the potential of digital learning innovations like Wordwall to modernize educational practices and address challenges in delivering complex content to digital-native learners.

References

Alenezi, M., Wardat, S., & Akour, M. (2023). The Need of Integrating Digital Education in Higher Education: Challenges and Opportunities. Sustainability, 15(6), 4782. https://doi.org/10.3390/su15064782

AlGerafi, M. A., Zhou, Y., Oubibi, M., & Wijaya, T. T. (2023). Unlocking the Potential: A Comprehensive Evaluation of Augmented Reality and Virtual Reality in Education. Electronics, 12(18), 3953. https://doi.org/10.3390/electronics12183953

Almusaed, A., Almssad, A., Yitmen, I., & Homod, R. Z. (2023). Enhancing Student Engagement: Harnessing "AIED"'s Power in Hybrid Education—A Review Analysis. Education Sciences, 13(7), 632. https://doi.org/10.3390/educsci13070632

Asad, M. M., Naz, A., Churi, P., & Tahanzadeh, M. M. (2021). Virtual Reality as Pedagogical Tool to Enhance Experiential Learning: A Systematic Literature Review. Education Research International, 2021(1), 7061623. https://doi.org/10.1155/2021/7061623

Barsha, S., & Munshi, S. A. (2023). Implementing Artificial Intelligence in Library Services: A Review of Current Prospects and Challenges of Developing Countries. Library Hi Tech News, 41(1), 7-10. https://doi.org/10.1108/LHTN-07-2023-0126

Belando-Montoro, M. R., Naranjo-Crespo, M., & Carrasco-Temino, M. A. (2022). Barriers and Facilitators to the Retention and Participation of Socially, Economically, and Culturally Disadvantaged University Students: An International Systematic Review. International Journal of Educational Research, 113, 101968. https://doi.org/10.1016/j.ijer.2022.101968

Bliuc, A. M., & Chidley, A. (2022). From Cooperation to Conflict: The Role of Collective Narratives in Shaping Group Behaviour. Social and Personality Psychology Compass, 16(7), e12670. https://doi.org/10.1111/spc3.12670

Boiko, K. (2022). R&D Activity and Firm Performance: Mapping the Field. Management Review Quarterly, 72(4), 1051-1087. https://doi.org/10.1007/s11301-021-00220-1

Bouchée, T., de Putter-Smits, L., Thurlings, M., & Pepin, B. (2022). Towards a Better Understanding of Conceptual Difficulties in Introductory Quantum Physics Courses. Studies in Science Education, 58(2), 183-202. https://doi.org/10.1080/03057267.2021.1963579

Brack, R., & Amalu, E. H. (2021). A Review of Technology, Materials and R&D Challenges of Upper Limb Prosthesis for Improved User Suitability. Journal of Orthopaedics, 23, 88-96. https://doi.org/10.1016/j.jor.2020.12.009

Breien, F. S., & Wasson, B. (2021). Narrative Categorization in Digital Game‐Based Learning: Engagement, Motivation & Learning. British Journal of Educational Technology, 52(1), 91-111. https://doi.org/10.1111/bjet.13004

Dhar, P., Rocks, T., Samarasinghe, R. M., Stephenson, G., & Smith, C. (2021). Augmented Reality in Medical Education: Students' Experiences and Learning Outcomes. Medical Education Online, 26(1), 1953953. https://doi.org/10.1080/10872981.2021.1953953

El-Sayes, N., Vito, A., & Mossman, K. (2021). Tumor Heterogeneity: A Great Barrier in the Age of Cancer Immunotherapy. Cancers, 13(4), 806. https://doi.org/10.3390/cancers13040806

Haleem, A., Javaid, M., Qadri, M. A., & Suman, R. (2022). Understanding the Role of Digital Technologies in Education: A Review. Sustainable Operations and Computers, 3, 275-285. https://doi.org/10.1016/j.susoc.2022.05.004

Hariani, D., & Hanafiah, M. H. (2024). The Competitiveness, Challenges and Opportunities to Accommodate the Halal Tourism Market: A Sharia-Law Tourism Destination Perspectives. Journal of Islamic Marketing, 15(3), 919-942. https://doi.org/10.1108/JIMA-05-2023-0147

Holden, E., Linnerud, K., & Rygg, B. J. (2021). A Review of Dominant Sustainable Energy Narratives. Renewable and Sustainable Energy Reviews, 144, 110955. https://doi.org/10.1016/j.rser.2021.110955

Holmes, W., & Tuomi, I. (2022). State of the Art and Practice in AI in Education. European Journal of Education, 57(4), 542-570. https://doi.org/10.1111/ejed.12533

Iskandar, Y., Joeliaty, J., Kaltum, U., & Hilmiana, H. (2022). Systematic Review of the Barriers to Social Enterprise Performance Using an Institutional Framework. Cogent Business & Management, 9(1), 2124592. https://doi.org/10.1080/23311975.2022.2124592

Kaiser, T. (2023). Understanding Narratives in Governance: Naming and Framing Regional Inequality in the United Kingdom. Social Sciences, 12(4), 246. https://doi.org/10.3390/socsci12040246

Kleftodimos, A. (2024). Computer-Animated Videos in Education: A Comprehensive Review and Teacher Experiences from Animation Creation. Digital, 4(3), 613-647. https://doi.org/10.3390/digital4030031

Kucher, T. (2021). Principles and Best Practices of Designing Digital Game-Based Learning Environments. International Journal of Technology in Education and Science, 5(2), 213-223. https://doi.org/10.46328/ijtes.190

Li, M. H., Whitehead, M., & Sum, R. K. W. (2022). Operationally Defining Physical Literacy in Chinese Culture: Results of a Meta-Narrative Synthesis and the Panel's Recommendations. Journal of Exercise Science & Fitness, 20(3), 236-248. https://doi.org/10.1016/j.jesf.2022.04.003

Lockey, A., Conaghan, P., Bland, A., & Astin, F. (2021). Educational Theory and Its Application to Advanced Life Support Courses: A Narrative Review. Resuscitation Plus, 5, 100053. https://doi.org/10.1016/j.resplu.2020.100053

Marougkas, A., Troussas, C., Krouska, A., & Sgouropoulou, C. (2023). Virtual Reality in Education: A Review of Learning Theories, Approaches and Methodologies for the Last Decade. Electronics, 12(13), 2832. https://doi.org/10.3390/electronics12132832

Moore, K. A., Ostrowsky, J. T., & Weir, J. (2021). A Research and Development (R&D) Roadmap for Influenza Vaccines: Looking Toward the Future. Vaccine, 39(45), 6573-6584. https://doi.org/10.1016/j.vaccine.2021.08.010

Moorhouse, B. L., Kohnke, L., & Wan, Y. (2023). A Systematic Review of Technology Reviews in Language Teaching and Learning Journals. RELC Journal, 54(2), 426-444. https://doi.org/10.1177/00336882221150810

Mukul, E., & Büyüközkan, G. (2023). Digital Transformation in Education: A Systematic Review of Education 4.0. Technological Forecasting and Social Change, 194, 122664. https://doi.org/10.1016/j.techfore.2023.122664

Musarat, M. A., Irfan, M., Alaloul, W. S., Maqsoom, A., & Ghufran, M. (2023). A Review on the Way Forward in Construction Through Industrial Revolution 5.0. Sustainability, 15(18), 13862. https://doi.org/10.3390/su151813862

Nithideechaiwarachok, B., & Chano, J. (2024). Socio-Cultural and Social Constructivist Theories and Its Application in EFL Classroom for Thai Pre-Service Teachers: A Review for Further Research. International Journal of Language Education, 8(3), 564-572. https://doi.org/10.26858/ijole.v8i3.66499

Osorio, C., Fuster, N., Chen, W., Men, Y., & Juan, A. A. (2024). Enhancing Accessibility to Analytics Courses in Higher Education Through AI, Simulation, and E-Collaborative Tools. Information, 15(8), 430. https://doi.org/10.3390/info15080430

Salas‐Pilco, S. Z., Yang, Y., & Zhang, Z. (2022). Student Engagement in Online Learning in Latin American Higher Education During the COVID‐19 Pandemic: A Systematic Review. British Journal of Educational Technology, 53(3), 593-619. https://doi.org/10.1111/bjet.13190

Samaniego, M., Usca, N., Salguero, J., & Quevedo, W. (2024). Creative Thinking in Art and Design Education: A Systematic Review. Education Sciences, 14(2), 192. https://doi.org/10.3390/educsci14020192

Savva, M., Higgins, S., & Beckmann, N. (2022). Meta‐Analysis Examining the Effects of Electronic Storybooks on Language and Literacy Outcomes for Children in Grades Pre‐K to Grade 2. Journal of Computer Assisted Learning, 38(2), 526-564. https://doi.org/10.1111/jcal.12623

Toquero, C. M. (2020). Challenges and Opportunities for Higher Education Amid the COVID-19 Pandemic: The Philippine Context. Pedagogical Research, 5(4). https://doi.org/10.29333/pr/7947

Varman, S. D., Cliff, D. P., Jones, R. A., Hammersley, M. L., Zhang, Z., Charlton, K., & Kelly, B. (2021). Experiential Learning Interventions and Healthy Eating Outcomes in Children: A Systematic Literature Review. International Journal of Environmental Research and Public Health, 18(20), 10824. https://doi.org/10.3390/ijerph182010824

Wu, R., & Yu, Z. (2024). Do AI Chatbots Improve Students Learning Outcomes? Evidence from a Meta‐Analysis. British Journal of Educational Technology, 55(1), 10-33. https://doi.org/10.1111/bjet.13334

Zakopoulos, V., Makri, A., Ntanos, S., & Tampakis, S. (2023). Drama/Theatre Performance in Education Through the Use of Digital Technologies for Enhancing Students' Sustainability Awareness: A Literature Review. Sustainability, 15(18), 13387. https://doi.org/10.3390/su151813387

Zhang, Q., & Yu, Z. (2022). Meta‐Analysis on Investigating and Comparing the Effects on Learning Achievement and Motivation for Gamification and Game‐Based Learning. Education Research International, 2022(1), 1519880. https://doi.org/10.1155/2022/1519880

Zolkipli, N. Z., Rahmatullah, B., Mohamad Samuri, S., Árva, V., & Sugiyo Pranoto, Y. K. (2023). 'Leave No One Behind': A Systematic Literature Review on Game-Based Learning Courseware for Preschool Children with Learning Disabilities. Southeast Asia Early Childhood, 12(1), 79-97

Downloads

Published

2024-11-25

How to Cite

Fatkhul Ilma, Sulalah, & Samsul Susilawati. (2024). Transformation of Islamic Cultural History Learning through Wordwall Media: Interactive Solutions to Improve Student Motivation and Learning Outcomes in the Digital Era. Educazione: Journal of Education and Learning, 2(1), 38–51. https://doi.org/10.61987/educazione.v2i1.544